Part 6: Vampire Killer
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Hello everyone, and welcome back to King's Quest II. Let's just restore our game and not descend into a pitch black maze of stairs.
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We need to leave the dining room to the north first. This particular part coming up is a bit of a pain in the ass to do.
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You see, we need to climb this staircase here. But not all the way. We need to go halfway up.
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To about here. Next we need to do something not immediately obvious.
>look torch
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>light candle
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This is the only lit torch that's at approximately Graham's height. So in order to light our candle, we need to stand next to it.
The reason I say this part is a pain in the ass is because climbing twisting staircases in this series is a hazardous thing to do even in the best of times. We need to successfully climb up to the torch, light the candle, descend down again, and complete our business in the basement. Only once we finish our business donwstairs can we climb to the room at the top of this staircase
So, back into the dark basement...
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The candle projects its light rather well, doesn't it? Don't get used to it. There will be a time in the not too distant future when a light source won't illuminate anything for shit.
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This screen is why I restored the game at the start of the update. There's almost no chance anyone could get out of this screen in the pitch black, with only Graham's eyes to guide them.
>look
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>look rat
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This little creepy room is our ultimate goal. If the coffin is open, we want to leave the room and return.
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First, let's do something completely stupid.
>take off cross
>open coffin
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>wake dracula
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So let's do it the right way now. This is one of the only aggressive things Graham will ever do in his life, by the way.
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>look coffin
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>get pillow
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While we're here, let's take a look at the new inventory items we got.
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![](14-silverkey.png)
![](15-ham.png)
![](16-pillow.png)
As usual, the gold key looks the same as it ever does and its description hasn't changed.
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So let's keep going. Now back to that spiral staircase from the start of the update.
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For some reason, the perspective in these spiral staircase rooms makes it really hard to actually get on the stairs. You wouldn't think it would be so difficult, and then you wind up accidentally walking out the door three or four times.
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You can't even diagonal walk up the part of the staircase that may as well be 2D. There's still depth where there shouldn't be any. So you have to awkwardly stutter step the whole way.
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So finally in the room at the top of the stairs, and all that's up here is a chest in the corner.
>open chest
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>unlock chest
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>open chest
>look in chest
Yes. You have to type the two commands separately.
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![](23-graham.png)
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Let's get the hell out of here. We have a ham, we have enough jewelry to start a collection, and we have a completely useless pillow. Most importantly though, we can unlock the last door and get to the end of the game.
>enter boat
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See you guys at the bridge!
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Here we are at the bridge for the final time.
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That's it. No fanfare, no dramatic collapse. But we've used up all of our crossings. But try to go across an eighth time and...
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So let's unlock the third door and get our reward.
>unlock door
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And THAT is where we're going to leave off for this time.
NEXT TIME: The end of the game
List of Points
+1 - Lighting the Candle
+7 - Graham Belmont
+2 - Dracula's silver key
+5 - Third gold key
+1 - Unlocking the old chest
+7 - Yet more gaudy jewelry
+1 - Crossing the bridge the seventh time
+7 - Entering the third door
Total: 163/185
Register of Deaths
Fangs for waking Dracula up
Falling off the stairs x2
Crossing the bridge an eighth time